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Doom project brutality 3.0
Doom project brutality 3.0







  • Sometimes, even on lowest difficulty, enemies are still alive after getting hit with a rocket launcher.
  • Some weapon idle animations are bugged: (the barrel is constantly blinking red - this does not happen in singleplayer).
  • Some weapon switching animations are bugged: (you can see silencer appear for a few frames - this does not happen in singleplayer).
  • doom project brutality 3.0

    No visual damage indicators (bullet holes) on HUD.Sound is delayed (sometimes for as much as 5 seconds) and explosion itself is not centered on grenade. Here is how it should be (singleplayer): īut instead I get this (when joining my server): Gore is bugged and does not work correctly.I have tried several versions of Zandronum 3.0 -, and, with no noticable difference between them.

    doom project brutality 3.0 doom project brutality 3.0

    Code: Select all zandronum.exe -iwad DOOM2.WAD -file "Project Brutality 2.03.pk3" +sv_cheats 1









    Doom project brutality 3.0